Roadmap
Version 1.6
- Add numbers showing damage on hit
- Add a "speed mode" which shortens the length from 5 to 2 minutes per level. Will be a toggle in settings
- SFX for sword/mobs/etc...
Version 1.7
- Add a health bar to the mob
- Add a bonus to the players score for completing a level on normal mode
- Add another level
- Add Controller Support
Version 1.8
- Improve the attack/damage formula
- Add more RPG elements (ie. Can only equip a sword if str > 5, Spells may miss if int is too low, etc...)
- Add an equipment page where players can equip armor into slots
- Introduce more armor and armor types
Version 1.9
- Add skins
- Hard Mode
- Endless Mode
Version 1.10