Changelog

Version 1.5.1 - 11/26/25
  • Fixed being able to use mobile buttons on desktop
  • Fixed score display resetting after 9999
  • Fixed problem where a new bomb would be created if a bomb was used not in the first inventory slot
  • Fixed not showing correct spell damage in the Attribute Page
Version 1.5.0 - 11/26/25
  • Fixed issue where when loading game the chest loot tables would reset
  • Fixed being able to gain attribute points after reaching max level. When you are max level, the experience bar will show 999/999
  • Changed button to get to Attribute Page. Was a "+" but now looks like armor
  • Changed some help text
  • Increased how many mobs spawn
  • Added Spell Books where you can learn new spells
  • Added new spell. Ice Bolt
  • Added a spell switcher in the "Attribute Page" to allow you to choose which spell is used
  • Added a Bomb that can be used for AoE damage
  • Mobs increase in speed the longer they are alive
Version 1.4.2 - 11/11/25
  • Added art when game is loading
  • Fixed bugs with bosses on Map 3 and Map 4
  • Fixed bugs on Map 2, 3 and 4 where current mobs would reset after leaving attribute or settings page
  • Fixed score not increasing after Map 1
  • Fixed issue where score would not save and load on a later play
Version 1.4.1 - 11/11/25
  • Made improvements to the saving system
  • Changed arrow asset to have animation now to fix arrow not flying in correct direction
  • Fixed chest spawn location on map 2
  • Fixed issue where boss on map 2 was not able to be killed
  • Fixed being able to shoot projectiles at inventory slots
  • Fixed Map 3 and Map 4 not unlocking correctly
Version 1.4.0 - 11/03/25
  • Added item durability
  • Fixed sword animation staying if key or button is held
Version 1.3.3 - 10/30/25
  • Fixed bug where on mobile was not able to open help menu
  • Fixed projectiles only going to one spot on mobile
  • Fixed active button on mobile not saving when leaving attribute page
  • Fixed issue of mobile controls not working on later maps
  • Fixed issue where on mobile the player couldn't consume a health potion
  • Added a button to fix not being able to open the menu on mobile
Version 1.3.2 - 10/29/25
  • Fixed bug when opening the menu, game would not pause
  • Fixed bug where can play a map before unlocking
  • Fixed alignment issues from resolution change
  • Fixed melee button not showing being disable when player doesn't have sword
Version 1.3.1 - 10/28/25
  • Added mobile controls
  • Changed game resolution to better fit screen
  • Fixed bug where when leaving attribute page would always take you back to the first map. Now correctly goes to the map you were on
  • Fixed issue where when leaving help menu, game would not resume
Version 1.2.1 - 9/29/25
  • Fixed bug where creating a new game after leaving previous game will save experience and score from last game
  • Fixed bug with inventory adding quantity of an item when swapping position with another item in inventory
  • Fixed bug when leaving Attribute and Settings page would duplicate the mobs
  • Fixed bug where chests now stay were they were previously when leaving settings and attribute page
  • Fixed bug where able to shoot projectiles when trying to interact with inventory items
  • Fixed bug not saving points spent in Attribute page
  • Fixed bug where a "Health Potion" would be consumed if trying to move it to a different inventory slot. Double click now to use "Health Potion"
Version 1.2.0 - 9/24/25
  • Settings to control game sound
  • Kill streak counter
Version 1.1.0 - 9/23/25
  • Fixed timer not ending game at 0:00
  • Fixed unlocking new maps after winning a game
  • Fixed score not carrying over onto new map
  • Swapped how to open chests; Was "Enter" before and it is now "Space"
  • Changed the radius that the sword hits
  • Mobs have different speeds now