Changelog
Version 1.5.1 - 11/26/25
- Fixed being able to use mobile buttons on desktop
- Fixed score display resetting after 9999
- Fixed problem where a new bomb would be created if a bomb was used not in the first inventory slot
- Fixed not showing correct spell damage in the Attribute Page
Version 1.5.0 - 11/26/25
- Fixed issue where when loading game the chest loot tables would reset
- Fixed being able to gain attribute points after reaching max level. When you are max level, the experience bar will show 999/999
- Changed button to get to Attribute Page. Was a "+" but now looks like armor
- Changed some help text
- Increased how many mobs spawn
- Added Spell Books where you can learn new spells
- Added new spell. Ice Bolt
- Added a spell switcher in the "Attribute Page" to allow you to choose which spell is used
- Added a Bomb that can be used for AoE damage
- Mobs increase in speed the longer they are alive
Version 1.4.2 - 11/11/25
- Added art when game is loading
- Fixed bugs with bosses on Map 3 and Map 4
- Fixed bugs on Map 2, 3 and 4 where current mobs would reset after leaving attribute or settings page
- Fixed score not increasing after Map 1
- Fixed issue where score would not save and load on a later play
Version 1.4.1 - 11/11/25
- Made improvements to the saving system
- Changed arrow asset to have animation now to fix arrow not flying in correct direction
- Fixed chest spawn location on map 2
- Fixed issue where boss on map 2 was not able to be killed
- Fixed being able to shoot projectiles at inventory slots
- Fixed Map 3 and Map 4 not unlocking correctly
Version 1.4.0 - 11/03/25
- Added item durability
- Fixed sword animation staying if key or button is held
Version 1.3.3 - 10/30/25
- Fixed bug where on mobile was not able to open help menu
- Fixed projectiles only going to one spot on mobile
- Fixed active button on mobile not saving when leaving attribute page
- Fixed issue of mobile controls not working on later maps
- Fixed issue where on mobile the player couldn't consume a health potion
- Added a button to fix not being able to open the menu on mobile
Version 1.3.2 - 10/29/25
- Fixed bug when opening the menu, game would not pause
- Fixed bug where can play a map before unlocking
- Fixed alignment issues from resolution change
- Fixed melee button not showing being disable when player doesn't have sword
Version 1.3.1 - 10/28/25
- Added mobile controls
- Changed game resolution to better fit screen
- Fixed bug where when leaving attribute page would always take you back to the first map. Now correctly goes to the map you were on
- Fixed issue where when leaving help menu, game would not resume
Version 1.2.1 - 9/29/25
- Fixed bug where creating a new game after leaving previous game will save experience and score from last game
- Fixed bug with inventory adding quantity of an item when swapping position with another item in inventory
- Fixed bug when leaving Attribute and Settings page would duplicate the mobs
- Fixed bug where chests now stay were they were previously when leaving settings and attribute page
- Fixed bug where able to shoot projectiles when trying to interact with inventory items
- Fixed bug not saving points spent in Attribute page
- Fixed bug where a "Health Potion" would be consumed if trying to move it to a different inventory slot. Double click now to use "Health Potion"
Version 1.2.0 - 9/24/25
- Settings to control game sound
- Kill streak counter
Version 1.1.0 - 9/23/25
- Fixed timer not ending game at 0:00
- Fixed unlocking new maps after winning a game
- Fixed score not carrying over onto new map
- Swapped how to open chests; Was "Enter" before and it is now "Space"
- Changed the radius that the sword hits
- Mobs have different speeds now